Details
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Improvement
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Status: Closed
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Minor
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Resolution: Fixed
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2.5.0
Description
The current undocumented method of changing the volume of sounds played using the Media API 'someAudio.setVolume()' does not effect the volume level of audio already playing on IOS. For short sounds this might be fine, but for longer audio loops the ability to change the sound level independently (from the master volume) would be handy