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  1. Karaf
  2. KARAF-7231

High memory consumption in BluePrintServiceState

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Details

    • Bug
    • Status: Resolved
    • Major
    • Resolution: Fixed
    • 4.2.10
    • 4.2.12, 4.3.3
    • karaf
    • None

    Description

      BlueprintStateService map is holding huge number of BlueprintEvent objects. Most objects are in DESTROYED state though are still held in the map.

      It would be great to either timeout the tracking of destroyed state, or remove from the map the destroyed events.

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            jbonofre Jean-Baptiste Onofré
            jbonofre Jean-Baptiste Onofré
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              Created:
              Updated:
              Resolved: