Details
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Improvement
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Status: Open
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Minor
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Resolution: Unresolved
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3.0.0, 3.0.1, 3.1.0, 3.1.1, 3.1.2, 3.2.0, 3.1.3, 3.1.4
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None
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Linux x86_64
Description
We have a multithreaded Linux application that was using Xerces C++ 2.7 running on multicore (32) hardware.
Recently, we moved (forced by a change in our supporting platform sofware and libraries) to Xerces C++ 3.0. Unfortunately this caused a bad impact in the throughput of our application.
After some investigation, we found that our application was locking too much, specially on IconvGNULCPTranscoder
XMLInitializer will create a default transcoder, and set this as the transcoder that the XMLString uses in its static methods. Now this is a single transcoder that is used system-wide.
All the IconvGNUxxx objects inherit from IconGNUWrapper. This wrapper contains a mutex that it is used to protect iconv_t handlers used for the to and from conversions. The wrapper locks the mutex on all calls to the iconv library that uses the handlers. This is unavoidable as while the iconv library seem to be thread-safe, the handlers keep state of the conversion, so they can not be used simultaneously on multiple threads.
As a summary, the situation is that we have one object (default IconvGNULCPTranscoder) that it is used system wide and that locks processing for the duration of the transcoding (and apparently there are many transcoding operations going on), this is bad for multithreading operation as it reduces the number of simultaneous parsing to 1.
Our solution so far has been:
- Make the IconvGNUWrapper store the to/from locales instead of the to/from iconv_t
- Make the IconvGNUWrapper to keep a map of the to/from iconv_t indexed by thread ID.
- When requested an iconv operation, the wrapper retrieves the handlers for the current thread or allocates new ones if this is the first time.
- The 3) is protected by a Read/Write mutex. Note that there's still some locking while dealing with searching/inserting to the map, but the heavy operation (transcoding) can now run outside the mutex, which greatly reduces the contention.
- plus some additional changes to clean up and wire in the above changes.
The above seems to have reduced contention to acceptable levels.
I can post a patch if desired, however in its current form it might not be suitable for your code as it uses STL for the std::map and std::string and it uses ACE library for the RW mutex.